About Us

The origin, the progression and the future of Math Vault — as we know it.

From 0 to 1


Once upon a time, a handful of nerdy young lads better in higher mathematics than in technology decide to put the two topics into a mix. And lo and behold, the primordial soup of Math Vault was born!

From there onward, by combining the advent of digital publishing and mathematical typesetting, they release a gigantic horde ​​​​of cryptic math expressions into the Web.

Be the result horrible or fantastic, they stubbornly continue the pursuit of similar experimentations, in the hope of putting mathematics into the so-called 21-st century bandwagon.


Soup in a Cauldron

The Legendary Cauldron where Math Vault once resided...

We create digital materials in higher mathematics.

From math modules, publications to animations and sci-fi tidbits, we strive to make higher mathematics more lively and dynamic.

As math enthusiasts ourselves, we understand the joy and delight logical deduction and abstract problem can provide. Deepening one's mathematical knowledge bring about a state of flow — a mental experience we want to bring forth to the world.

By the way, don't forget to say hi to our mascots Redditlady and Redditdog. Mind you, they are just on your right side!

Math Vault Snoovtar — Redditlady and Redditdog

Guess what's in the house? The Math Vault Snoovtar (that's how Reddit calls it by the way)

Icon — 3 Books

Rethinking Mathematical Education


People in the field of higher mathematics often talk about reforming mathematical education at the K-12 level. For us, we would rather turn that around and ask:

"What are some of the key issues we face in the education of higher mathematics?"

And after a bit of contemplation, this is we've come up with...

The Issues As We See It...

Bland Educational Material

While proof-based mathematics might not be everyone's cup of tea,, that doesn't preclude its presentation from being all black-and-white and homogeneous in design either.

With the advent of technological revolution, world-class design is now easily accessible — sometimes even at a fraction of the cost than what it used to be just a few decades ago.

Inefficient Medium of Communication

Ever tried describing a long equation verbally, but ended up with some fancy string of non-brain-friendly verbosity instead?

While some ideas in higher mathematics are better understood when expressed in natural language, there are also a lot more ideas that are better communicated through diagrams, images, slides or even animations. An efficient medium of communication is the key.

"Can-Prove-But-Can't-Grasp" Syndrome

While higher math folks tend to find the phenomenon of blindly manipulating math symbols deplorable, in the pursuit of rigor and formalism, it's not unusual for some of them falling prey to the same symbolic game either.

To promote a resilient mathematical culture, a focus on intuitive representations, conceptual understanding and alternative approaches must be kept in check.

The Secret Agenda?

Since we're playful by nature, we decided to take these issues into our own hands:

  • Design visually-sophisticated educational materials in higher mathematics, as if they are meant for toddlers. Interactive features and rich media get bonus marks.
  • Leverage 21st-century web technologies to better communicate abstract math concepts and strategies, and enhance knowledge consolidation via unconventional cognitive devices.
  • Promote active, inquiry-based learning via the Socratic method — by deliberately replacing answers with questions, supplying proofs with strategies. After all, guided free-thinking trumps educational spoonfeeding.
Reversing the Trend by Making a U-Turn

Brain in Action?

"The Problem Method is, I am convinced, the way to teach everything. It teaches techniques and understanding, it teaches research and problem solving, it teaches the way nature taught us [...] before we invented teachers."

— "What is Teaching?", Paul Halmos, Mathematician and Mathematical Expositor

+ Summing Up +

DISRUPTION

Open a handful cans of worms in the higher mathematics scene through the injection of unconventional educational materials.

TECHNOLOGY FOR EDUCATION

With new technologies and a bit of imagination, alternate representations of concepts can be created to further facilitate the learning process.

MATHEMATICAL EXPERIENCE

Promote the process and the way of life by which delightful learning and deep discovery occur.

Any Question?

From α, β, γ, δ all the way to ω, when science and art are all but combined, life is good!

Oops. Looks like the bell has rung! But any inquiry is still welcome! Just drop off the message in the contact form below and we should be good.  🙂